@startuml
sprite $bold [48x48/16] {
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000000000002FFFFF400000000000000002FFFFF40000000
000000000002FFFFF400000000000000003FFFFF30000000
000000000002FFFFF400000000000000006FFFFF20000000
000000000002FFFFF40000000000000000CFFFFE00000000
000000000002FFFFF40000000000000008FFFFFA00000000
000000000002FFFFF4000000000000019FFFFFF300000000
00000000069BFFFFFCAAAAAAAAAAAACFFFFFFFB000000000
00000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000000
00000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000000
00000001FFFFFFFFFFFFFFFFFFFFFFFFFFFD200000000000
00000000BFFFFFFFFFFFFFFFFFFFFFFFFE70000000000000
0000000008CCCCCCCCCCCCCCCCCCCCA84000000000000000
000000000000000000000000000000000000000000000000
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}


!define FA6_BOLD(_alias) ENTITY(rectangle,black,bold,_alias,FA6 BOLD)
!define FA6_BOLD(_alias, _label) ENTITY(rectangle,black,bold,_label, _alias,FA6 BOLD)
!define FA6_BOLD(_alias, _label, _shape) ENTITY(_shape,black,bold,_label, _alias,FA6 BOLD)
!define FA6_BOLD(_alias, _label, _shape, _color) ENTITY(_shape,_color,bold,_label, _alias,FA6 BOLD)
skinparam folderBackgroundColor<<FA6 BOLD>> White
@enduml